Lv 90 Skill Book Fuse Path
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There are 12 Skill Books of Level 90 and above in total, and unlike regular books they are not sold by the [Book Seller].
There is only one way to make these books in-game: a chain of [Item Fuse] steps, starting from materials dropped by Bosses, working up to the 4 Magic Writing Tools, and finally combining them into the book.
This guide walks you through it step by step, showing where to get each material and how much you need to prepare per book.
☞ Reference link: Material and Consumable Fuse Recipes (Section 9. Skill Books)
☞ Reference link: Martial Art Info
1. All 12 Lv 90 Skill Books
The 12 books fall into 2 groups.
● 6 Weapon-Specific Skill Books: usable only while that weapon type is equipped; the final-step fuse fee is higher and they need more Brushes and Inkstones.
● 6 Weapon-Free Skill Books: Non-Elemental Internal Power with no weapon requirement; the final step uses fewer materials.
All of them are self-buff martial arts with long durations and long cooldowns, so they are usually activated before a big fight.
| Martial Art Name | Required Weapon | Level | Final Fuse Fee | Key Features |
| Wu Shang Jian Jue | Sword | 91 | 100,000,000 | Builds a stack with every Martial Art attack; at 3 stacks you land a guaranteed Critical, and you gain Elemental Resistance based on your stack count. |
| Po Sui Ya | Fist | 91 | 100,000,000 | When your own HP drops to a set threshold, you gain extra Final Damage and Stun |
| Xue Gui Slash | Katana | 91 | 100,000,000 | Inflicts Bleed on the target (no effect on Bosses), and once Bleed is fully stacked you deal extra Critical Damage. |
| Lian Huan Sting | Spear | 91 | 100,000,000 | Increases the number of targets of AoE Martial Arts, and the more targets you hit, the stronger it gets |
| Huan Ji | Bow | 91 | 100,000,000 | Builds stacks to deal fixed damage based on the target's Max HP (no effect on Bosses), plus extra Defense Penetration. |
| Ying Huan Zi Xia | Dart | 91 | 100,000,000 | Adds fixed damage based on the HP the target has already lost (no effect on Bosses) |
| San Hua Ju Ding | Any weapon | 90 | 50,000,000 | When hit repeatedly by the same target, damage taken is reduced in stages (up to 3 times). |
| Hu Shen Lie Huo | Any weapon | 91 | 50,000,000 | Converts part of your AP into fixed damage |
| Ling Shen Ti Shen Gong | Any weapon | 92 | 50,000,000 | Increase Max HP |
| Su Huang Ju Shen Gong | Any weapon | 92 | 50,000,000 | Increase Max AP |
| Zin Gan Bo Re Gong | Any weapon | 93 | 50,000,000 | Defense and resistance increase with VIT (2x effect in PvP) |
| Mo Xing Tian Ling Gong | Any weapon | 94 | 50,000,000 | Attack and Elemental Attack increase with AGI (2x effect in PvP) |
※ Fuse fees are in Silver Coins. For each book's effect values, see the Martial Art Info page (based on max training).
2. Overview: 4 Fuse Steps to a Skill Book
All 12 books follow the same path; only the material amounts and fuse fee in the final step differ.
| Stage | What to Do | Result |
| Step 1 | Hunt monsters and Bosses to gather basic materials | Ancient Sacred Tree, Glue, Branches, Black Ore, Phoenix Feather, Dark Gem, Salt, Tea Leaf and Equipment Boxes |
| Step 2 | Fuse Salt and Tea Leaf with Equipment Boxes | Luminous Powder, Fragrance Of Carbon |
| Step 3 | Fuse the 4 Boss materials with supporting materials | Magic Paper, Magic Ink, Magic Writing Pen, Magic Inkstone |
| Step 4 | Fuse Magic Paper with Ink, Brushes and Inkstones | Selected Skill Book |
Every step is fused the same way: right-click the main item and choose [Item Fuse], or open [Special Skill]-[Life]-[Item Fuse] and put the main item in, then pick the result you want from the list.
3. Step 1: Gather Basic Materials
1) Ancient Sacred Tree / Glue / Branches / Black Ore (Boss Materials)
These 4 materials do not drop from ordinary monsters; you can only get them by hunting high-level Bosses.
Every Boss in the table below can drop all 4 types, so just hunt whichever suits your Level and strength.
| Type | Boss (Level) | Location | Key Requirements |
| Raid Boss | The Great Minotaur | Boss Room | You must first complete the Quest [Wish for Joint Burial] (Level 70+, starts in Kai Feng). The materials come from the Treasure Chest after defeating the Boss. |
| Raid Boss | Red Dragon, Bulgasal | Boss Room | The entry Quests start in Beijing (Level 85+ / 95+ respectively). Bulgasal's Treasure Chest also has a chance to give Luminous Powder and Fragrance of Carbon directly. |
| Field Boss | Giant Minotaur (86) | Dun Huang | Rewards at character Level 74~99 |
| Field Boss | Peledar (95) | South River | Rewards at character Level 83~99 |
| Field Boss | Natala (103) | Magma Cave 4F | Rewards at character Level 91~99 |
| Field Boss | Cerberus (107) | Cursed Mountain Sung | Rewards at character Level 95~99 / Black Region |
| Field Boss | King of Thorns (111) | Cursed Mt.Tai-South | Rewards for Level 99 characters only / Black Region |
| Dungeon Boss | [Insane] Dominator A I (86), [Insane] Destroyer A I (91) | Temple of Hell I | Entry at Level 76~90 |
| Dungeon Boss | [Insane] Dominator A II (91), [Insane] Destroyer A II (95) | Temple of Hell II | Entry at Level 81~95 |
| Dungeon Boss | Amori I (96), Giant Callica I (98), Ouug Commander I (100) | Underground Secret Cave I | Entry at Level 86~99 |
| Dungeon Boss | Amori II (101), Giant Callica II (103), Ouug Commander II (105) | Underground Secret Cave II | Entry at Level 91~99 |
| Dungeon Boss | Ancient Cerberus I (106), Ancient Dryad I (110) | Ancient Secret Cave I | Entry at Level 96~99 |
● Field Bosses appear only in channel 1, where PK is allowed, and respawn every 6~8 hours after being defeated. The reward Level ranges in the table are calculated from the rule "no more than 20 Levels above the Boss and no more than 12 Levels below it", with the max Level taken as 99.
● If your Level is lower than the Field Boss's, your Attack, Defense and Resistance drop by 5% per Level of difference (up to 90%), but this penalty does not apply to Dungeon Bosses.
● Dungeons require a [Brave Key] and Silver Coins as the entrance fee, and you must form a Party first (a 1-person Party is fine).
● World Bosses: you must first complete the entry Quest before you can enter the Boss room, and you earn Chest Keys based on the damage you deal.
☞ Reference link: Boss Drop Info
2) Salt and Tea Leaf
Both drop from regular monsters in hunting grounds, so you can stock up on them as you hunt normally.
Salt and Tea Leaf are also materials for fusing recovery potions and cannot be traded with other players, so set aside the amount you need for books separately.
3) Equipment Boxes
Step 2 uses Weapon Boxes, Armor Boxes and Accessory Boxes as materials.
● [Heroic] grade boxes: dropped by ordinary monsters
● [Legendary] and [Mythical] grade boxes: found in World Boss Treasure Chests
The higher the grade of box you use, the fewer boxes you need (see Section 4).
※ Equipment Boxes cannot be traded with other players and can also be used for Intimacy Enhance, so plan ahead how you'll divide your boxes.
4) Phoenix Feather and Dark Gem
● Phoenix Feather: a random reward from the [Victory Box] you get for clearing any Dungeon, and also dropped by many Bosses.
● Dark Gem: dropped by Bosses ranging from mid-level Field Bosses (e.g. Blue Troll) to Dungeon Bosses from Temple of Death upward.
Both are tradable, but they are also popular materials for Wings, Weapon Costumes, Immortal Equipment and Orbs. The skill-book chain uses more of these two than anything else (see Section 7), so start collecting them early.
4. Step 2: Fuse Luminous Powder and Fragrance of Carbon
Use Salt or Tea Leaf as the main item, then add one set of Equipment Boxes according to the box grade you have.
| Main Item | Fuse Cost | Additional Materials (Choose 1 Set) | Result |
| Salt | 1,000,000 | ● Weapon Treasure Box : Heroic * 75, Accessories Treasure Box II : Heroic * 25 ● Weapon Treasure Box : Legendary * 15, Accessories Treasure Box II : Legendary * 5 ● Weapon Treasure Box : Mythical * 3, Accessories Treasure Box II : Mythical * 1 |
Luminous Powder |
| Tea Leaf | 1,000,000 | ● Amor Treasure Box : Heroic * 25, Accessories Treasure Box : Heroic * 25 ● Amor Treasure Box : Legendary * 5, Accessories Treasure Box : Legendary * 5 ● Amor Treasure Box : Mythical * 1, Accessories Treasure Box : Mythical * 1 (Accessory Box II of the same grade can replace the Accessory Box) |
Fragrance Of Carbon |
Luminous Powder and Fragrance of Carbon are tradable. If you're short on Equipment Boxes, buying them ready-made from other players is a good shortcut.
5. Step 3: Fuse the 4 Magic Writing Tools
In this step, each Boss material is paired with 20 of a supporting material.
| Main Item | Fuse Cost | Additional Materials | Result |
| Ancient Sacred Tree | 1,000,000 | Luminous Powder * 20 | Magic Paper |
| Glue | 1,000,000 | Fragrance Of Carbon * 20 | Magic Ink |
| Branches | 1,000,000 | Phoenix Feather * 20 | Magic Writing Pen |
| Black Ore | 1,000,000 | Dark Gem * 20 | Magic Inkstone |
One book uses just 1 Magic Paper and 2 Magic Ink, but 20~30 Magic Writing Pens and 10~15 Magic Inkstones.
So the real grind lies in collecting Branches + Phoenix Feathers and Black Ore + Dark Gems
6. Step 4: Fuse the Skill Book
| Book Group | Main Item | Fuse Cost | Additional Materials |
| 6 Weapon-Specific Skill Books (Level 91) | Magic Paper | 100,000,000 | Magic Ink * 2, Magic Writing Pen * 30, Magic Inkstone * 15 |
| 6 Weapon-Free Skill Books (Level 90~94) | Magic Paper | 50,000,000 | Magic Ink * 2, Magic Writing Pen * 20, Magic Inkstone * 10 |
Right-click [Magic Paper] and choose [Item Fuse] to bring up the list of books you can fuse.
Every book uses the same main item, so always check that you've picked the right book name before confirming.
Once you have the book, use it to learn the Martial Art right away if your Level meets the requirement. The Martial Art will appear in the Martial Art/Special Skill window (shortcut key [S]).
If your Martial Art slots are full, expand them or delete an existing Martial Art first.
7. Materials per Skill Book
This table totals the materials from Step 1 to Step 4 needed for 1 book.
| Materials | Weapon-Specific Skill Book | Weapon-Free Skill Book |
| Ancient Sacred Tree | 1 | 1 |
| Glue | 2 | 2 |
| Branches | 30 | 20 |
| Black Ore | 15 | 10 |
| Phoenix Feather | 600 | 400 |
| Dark Gem | 300 | 200 |
| Salt (for 20 Luminous Powder) | 20 | 20 |
| Tea Leaf (for 40 Fragrance of Carbon) | 40 | 40 |
| Total Fuse Fees, All Steps (Silver Coins) | 208,000,000 | 143,000,000 |
● Fuse fee of a Weapon-Specific Skill Book = final step 100M + Brush 30M + Inkstone 15M + Fragrance Of Carbon 40M + Luminous Powder 20M + Ink 2M + Paper 1M
● Fuse fee of a Weapon-Free Skill Book = final step 50M + Brush 20M + Inkstone 10M + Fragrance Of Carbon 40M + Luminous Powder 20M + Ink 2M + Paper 1M
Number of Equipment Boxes needed in Step 2 (same for both book groups) if you use boxes of a single grade throughout
| Box Grade | For 20 Luminous Powder | For 40 Fragrance of Carbon |
| Heroic | Weapon Box 1,500 + Accessory Box II 500 | Armor Box 1,000 + Accessory Box 1,000 |
| Legendary | Weapon Box 300 + Accessory Box II 100 | Armor Box 200 + Accessory Box 200 |
| Mythic | Weapon Box 60 + Accessory Box II 20 | Armor Box 40 + Accessory Box 40 |
※ All figures are calculated from the recipes on the Material Fuse Recipes page, assuming each fuse yields 1 result and always succeeds. If a fuse with less than 100% success chance fails, the additional materials are lost, so keep some spare materials.
8. Time-Saving Tips
● Buy some instead of farming it all: every material in this chain, from Ancient Sacred Tree, Luminous Powder and Fragrance Of Carbon to the Magic Writing Tools and the books themselves, can be traded (except Salt, Tea Leaf and Equipment Boxes). Check prices on the Auction House before deciding.
● Prioritize what you collect: start with Branches, Black Ore, Phoenix Feather and Dark Gem, since you need the most of them; Ancient Sacred Tree and Glue take only 1~2 per book.
● Plan your Boss runs: Field Bosses respawn every 6~8 hours, so while you wait you can run Dungeons to collect materials and [Victory Box] rewards.
● Pick the best-value books: a Weapon-Free Skill Book costs about 70% of a Weapon-Specific Skill Book in total fuse fees and still works if you switch weapons, so on a tight budget you may want to start with this group.
● Raise your fuse success rate: train the [Item Fuse] Special Skill higher to gain an extra 0.33% success rate per stage (max 10% at stage 30).
● Black Region: The Field Bosses in Mount Song and Cursed Mt.Tai-South are in a Black Region, so prepare enough Black AP Resistance and Tearing before you go.
☞ Reference link: Currency and Trade
☞ Reference link: Black Monsters (Black AP/Black Barrier)
